Chipset Overview
The AMD 690G/690V chipset consists of an RS690 Northbridge and SB600 Southbridge. AMD's intent with this chipset is to provide an attractive alternative to the NVIDIA 6100 family, but more importantly they want to provide a total platform solution that is very competitive against the current Intel G965 family. The 690G is directed towards the consumer market with a heavy emphasis on multimedia capabilities via the X1250 graphics core, while the X1200 core on the 690V chipset is targeting the business market where AVIVO capabilities are not as important.
In the case of the X1250, it is no surprise that AMD has reached back to previous generation hardware for the base design of their new integrated GPU. Lower transistor counts mean smaller die sizes and lower costs, and the X100 series fits the bill with its lack of SM3.0 support and use of 24-bit floating point precision. The basic design for the X1250 is taken from the X700, with some modifications. While we would love to see Shader Model 3.0 support (which NVIDIA hardware has in their 6100 chipset and current Intel hardware claims to include), developers writing DX9 apps will still be designing for the SM2.0 target which the X1250 meets.
Many AVIVO features (including 10-bit per component processing) have been implemented on X1250, bringing higher quality video decoding to integrated graphics. Unfortunately, with this improvement comes some sacrifice, as the number of pipelines on the X1250 is cut down from the X700. The X1250 weighs in at 4 pixel shaders and like other X100 series hardware this also means 4 texture units, z-samples, and pixels per clock. The other major change when compared to the X700 is that the number of vertex shader units have gone from 6 to 0. All vertex shader operations are handled by the CPU.
The core clock speed operates at 400MHz and can be increased to 500MHz within the BIOS depending upon the board manufacturer. We have also overclocked one of our boards to 550MHz with a third party utility but performance unfortunately does not scale well in most games. We have seen performance improvements on average increase anywhere from 3%-12% percent depending upon the application.
As for memory, the GPU can handle up to 1 GB of memory, but support is once again dependent on the BIOS. AMD uses an optimized unified memory architecture (UMA) design, and all graphics memory is shared with system memory. For our tests, we found 256MB to be the sweet spot, as performance seemed to be degraded with 512MB or 1GB graphics memory, especially under Vista where the base memory requirements are significantly higher than XP. This may end up being different depending on implementation, but we will stick with the 256MB recommendation for now.
Looking beyond architecture, most people who will actually be using integrated graphics won't be bothered with games or high end 3D applications. This hardware will be most used for 2D and video applications. Let's take a look at the features we can expect in these areas.
Supporting a maximum resolution of 2560x1600, the X1250 can easily run any CRT at maximum resolution. This tops NVIDIA's 6150 max resolution of 1920x1440 and Intel's G965 at 2048x1536. As for output features, the video hardware supports S-Video, YPbPr, HDMI 1.3, and Dual-Link DVI. Of course, the actual interfaces available will depend on the implementation, but the HDMI and DVI ports will also support HDCP.
The GPU supports two independent display outputs, and both DVI and HDMI outputs can be used at the same time. The only caveat is that HDCP will only work over one digital output at a time. This isn't a huge issue, as most people won't be watching two different protected movies at the same time on a single computer. Also, in spite of the single display limitation, HDCP can be used over either HDMI or DVI. This gives the X1250 an advantage over graphics cards that initially supported HDCP. Many cards only allowed HDCP over one HDMI or DVI port while the other was always unprotected only.
As for HDMI, the audio support is enabled through an interface in the RS690 Northbridge while the SB600 Southbridge handles the HD audio controller interface. The standard HD audio codec is supplied by Realtek who has developed a driver package that allows the user to control both the HDMI and HD audio interfaces from a single application. The HDMI audio solution is capable of 32, 44.1 and 48kHz, 2 channel + AC3 (5.1) output.
For video acceleration features, the X1250 is capable of hardware acceleration of MPEG2 and WMV playback. MPEG4 playback decode is not hardware accelerated, but it is supported in software via the driver. DVD and TV (both SD and HD resolution) playback can be offloaded from the CPU, but we have seen some severe choppiness or blank screen issues with HD media formats at 1080p - although 720p worked fine. AMD has indicated that this issue will be addressed in a future driver and the chipset is fully capable of 1080p output with an upper end CPU and proper software support.
For those who wish to use discrete graphics alongside their integrated solution, AMD supports a feature they call SurroundView. This enables support for three independent monitors in systems with integrated and discrete AMD graphics. The feature works as advertised and may be useful for business users who want more than two monitors at a low price. Gamers who want more than two monitors will certainly have to take a different route.
The AMD 690G/690V utilizes the SB600 Southbridge that was introduced last May and continues to be a competitive offering, although both Intel and NVIDIA's latest chipsets are offering six SATA ports along with RAID 5 capability. However, LAN choices are left to the motherboard manufacturer's discretion. In general, the SB600 offers very good SATA and IDE performance while USB throughput slightly trails the Intel and NVIDIA offerings.
The AMD 690G/690V chipset consists of an RS690 Northbridge and SB600 Southbridge. AMD's intent with this chipset is to provide an attractive alternative to the NVIDIA 6100 family, but more importantly they want to provide a total platform solution that is very competitive against the current Intel G965 family. The 690G is directed towards the consumer market with a heavy emphasis on multimedia capabilities via the X1250 graphics core, while the X1200 core on the 690V chipset is targeting the business market where AVIVO capabilities are not as important.
In the case of the X1250, it is no surprise that AMD has reached back to previous generation hardware for the base design of their new integrated GPU. Lower transistor counts mean smaller die sizes and lower costs, and the X100 series fits the bill with its lack of SM3.0 support and use of 24-bit floating point precision. The basic design for the X1250 is taken from the X700, with some modifications. While we would love to see Shader Model 3.0 support (which NVIDIA hardware has in their 6100 chipset and current Intel hardware claims to include), developers writing DX9 apps will still be designing for the SM2.0 target which the X1250 meets.
Many AVIVO features (including 10-bit per component processing) have been implemented on X1250, bringing higher quality video decoding to integrated graphics. Unfortunately, with this improvement comes some sacrifice, as the number of pipelines on the X1250 is cut down from the X700. The X1250 weighs in at 4 pixel shaders and like other X100 series hardware this also means 4 texture units, z-samples, and pixels per clock. The other major change when compared to the X700 is that the number of vertex shader units have gone from 6 to 0. All vertex shader operations are handled by the CPU.
The core clock speed operates at 400MHz and can be increased to 500MHz within the BIOS depending upon the board manufacturer. We have also overclocked one of our boards to 550MHz with a third party utility but performance unfortunately does not scale well in most games. We have seen performance improvements on average increase anywhere from 3%-12% percent depending upon the application.
As for memory, the GPU can handle up to 1 GB of memory, but support is once again dependent on the BIOS. AMD uses an optimized unified memory architecture (UMA) design, and all graphics memory is shared with system memory. For our tests, we found 256MB to be the sweet spot, as performance seemed to be degraded with 512MB or 1GB graphics memory, especially under Vista where the base memory requirements are significantly higher than XP. This may end up being different depending on implementation, but we will stick with the 256MB recommendation for now.
Looking beyond architecture, most people who will actually be using integrated graphics won't be bothered with games or high end 3D applications. This hardware will be most used for 2D and video applications. Let's take a look at the features we can expect in these areas.
Supporting a maximum resolution of 2560x1600, the X1250 can easily run any CRT at maximum resolution. This tops NVIDIA's 6150 max resolution of 1920x1440 and Intel's G965 at 2048x1536. As for output features, the video hardware supports S-Video, YPbPr, HDMI 1.3, and Dual-Link DVI. Of course, the actual interfaces available will depend on the implementation, but the HDMI and DVI ports will also support HDCP.
The GPU supports two independent display outputs, and both DVI and HDMI outputs can be used at the same time. The only caveat is that HDCP will only work over one digital output at a time. This isn't a huge issue, as most people won't be watching two different protected movies at the same time on a single computer. Also, in spite of the single display limitation, HDCP can be used over either HDMI or DVI. This gives the X1250 an advantage over graphics cards that initially supported HDCP. Many cards only allowed HDCP over one HDMI or DVI port while the other was always unprotected only.
As for HDMI, the audio support is enabled through an interface in the RS690 Northbridge while the SB600 Southbridge handles the HD audio controller interface. The standard HD audio codec is supplied by Realtek who has developed a driver package that allows the user to control both the HDMI and HD audio interfaces from a single application. The HDMI audio solution is capable of 32, 44.1 and 48kHz, 2 channel + AC3 (5.1) output.
For video acceleration features, the X1250 is capable of hardware acceleration of MPEG2 and WMV playback. MPEG4 playback decode is not hardware accelerated, but it is supported in software via the driver. DVD and TV (both SD and HD resolution) playback can be offloaded from the CPU, but we have seen some severe choppiness or blank screen issues with HD media formats at 1080p - although 720p worked fine. AMD has indicated that this issue will be addressed in a future driver and the chipset is fully capable of 1080p output with an upper end CPU and proper software support.
For those who wish to use discrete graphics alongside their integrated solution, AMD supports a feature they call SurroundView. This enables support for three independent monitors in systems with integrated and discrete AMD graphics. The feature works as advertised and may be useful for business users who want more than two monitors at a low price. Gamers who want more than two monitors will certainly have to take a different route.
The AMD 690G/690V utilizes the SB600 Southbridge that was introduced last May and continues to be a competitive offering, although both Intel and NVIDIA's latest chipsets are offering six SATA ports along with RAID 5 capability. However, LAN choices are left to the motherboard manufacturer's discretion. In general, the SB600 offers very good SATA and IDE performance while USB throughput slightly trails the Intel and NVIDIA offerings.
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Gary Key - Wednesday, March 7, 2007 - link
The board will not do 1080P over the HDMI port at this time. 720P is working fine. The mATX will be up on the 19th, provided my heart is still working by that time, have to say that testing under Vista is not a pleasant experience. ;)dmce - Friday, March 9, 2007 - link
Gary, thanks for the info. Is the lack of ability to do 1080p related to Vista or will it just not do it at this stage. Is it likely bios/driver updates will improve this?chucky2 - Thursday, March 8, 2007 - link
Man, to me it sounds like - other than having video and audio in one cable - HDMI is not the way to go.Better to have DVI w/ HDCP it sounds like...plus, the connector is more beefcake, no falling out accidentally with DVI.
Chuck
Gary Key - Tuesday, March 6, 2007 - link
The platform will no do 1080P playback at this time in a consistent matter. As stated, we normally would end up with a slide show or a blank screen. AMD has told us 1080P will be possible with a driver update, proper playback support (PowerDVD or WinDVD), and a processor along the lines of a 5200+. We received a new driver update to address video quality issues we found late in testing but 1080P was not addressed yet. I am just as anxious as everyone else to see if it will do 1080P. ;)savantu - Tuesday, March 6, 2007 - link
This has to be one of the worst review ever done at Anandtech , almost makes you think somebody was paid to do it this bad.we fully believe the majority of the performance difference lies in the chipset selection.
Is this a joke or what ? The 2.6GHz 5200+ against a 1.86GHz Core 2 in media encoding and you think it is the chipset?! Every other test you made put the E6300 in between the 3800+ and 4200+.
goinginstyle - Tuesday, March 6, 2007 - link
Have you ever run a Conroe on a VIA or 945P chipset, if you have then you know what was meant by his statement.JarredWalton - Tuesday, March 6, 2007 - link
Try reading it in context:Nero Recode 2 performance:
AnyDVD Rip = 3-way tie more or less
Shrink = 6150 leads, G965 second, 690G last (despite 6150 and 690G using the same CPU)
Shrink/Burn = G965 first, 6150 and 690G virtually tied.
Full quote, instead of your selected text: "Of course, we are using a mid-range AM2 processor against the budget C2D part (the AMD price cuts have helped matters there, as the price difference is currently only about $35) but we fully believe the majority of the performance difference lies in the chipset selection. It is only in the shrink and burn tests that we see the Intel platform flexing its muscles...."
In other words, the difference we saw in the Shrink test indicates that the 6150 chipset is better for this task than 690G. We definitely know that the Core 2 Duo is faster at equivalent CPU prices than X2 chips, but we're looking at platforms and chipsets and not just CPUs.
UserNO - Tuesday, March 6, 2007 - link
Gawd, people, if you're going to tell us that we'll "have to play at 800x600" if we use these integrated graphics, why not test the games at 800x600 and report framerates? Find the highest (lowest) settings necessary to get a playable experience and tell us that. No one's going to run a game at 1024x768, get 15fps, and then give up; they're going to crank the settings and res down until they can play the game.It's not enough to just say "integrated graphics are unsuitable for even casual gamers, buy a discrete card" and then not quantify the difference.
Gary Key - Tuesday, March 6, 2007 - link
We tested the games at 800x600 and the results will be in our mATX roundup along with dedicated video scores.In the meantime-
800x600- HQ settings
690G 6150 G965
BF2 20.68 17.4 DNF
HL2 35.7 28.8 5.3
CoH 26.4 21.7 24.9
Calin - Wednesday, March 7, 2007 - link
I just wanted to say I'm looking forward to the mATX roundupNice article overall, thanks. And you might want to invest in some cheap Intel and AMD processors (the low-end, for $100 both), just to be able to compare them (I'm not suggesting complete testings on every processor possible)